Why submit course materials to EngageCSEdu?

  1. Inspire other instructors! Too often faculty work in isolation and reinvent the wheel. Break the isolation: Share your work with colleagues from across the country.
  2. Demonstrate teaching effectiveness. The collection is peer-reviewed in much the same way as a conference or journal.
  3. Get useful feedback from reviewers and users to help you improve your materials.
  4. Get recognized as someone who is passionate about providing compelling first-year experiences in computer science, and connect to similarly engaged instructors.
  5. Disseminate innovative curricular materials that you’ve developed from research projects.

Learn more about the goals of the project by viewing this short video by the collection's editors-in-chief.

Are your course materials appropriate for the EngageCSEdu Collection?

Materials can be considered for the EngageCSEdu Collection if they meet the following criteria:

  • The material is an individual item (e.g., an assignment, a project, a lab, an annotated lecture) from an introductory computer science (or closely related) course, i.e., CS0, CS1, Data Structures, or Discrete Math.
  • The material is high quality, i.e., it is engaging and consistently helps students learn the targeted concept.
  • The material has been implemented in an authentic educational environment. We accept materials developed in all kinds of secondary and post-secondary institutions.
  • The material is directly authored by you OR is a creative variation on someone else's open source material and appropriately credits the original author.
  • The author specifies a Creative Commons license that, at the least, allows others to use the material for non-commercial purposes.
  • The material is free from stereotypes and references that might evoke stereotype threat.
  • The material employs at least one NCWIT Engagement Practice or uses another research-based engagement mechanism aimed at increasing diversity and inclusion, e.g., culturally responsive pedagogy.

How does the review process work?

In short, very much like a peer review journal. Your materials will first undergo an internal review process, including checking that the materials are appropriate for the collection (e.g., level and content). This also includes a first-pass review of the detail page information you have created. The editors will contact you if they feel some edits need to be made before beginning the peer review process.

The editors will then select reviewers from the computing education community who will assess the material's quality, pedagogical soundness, and appropriateness for the collection. At least one reviewer will thoroughly check all source code. In addition, at least one reviewer will be from the social or learning sciences and will assess your material through a broadening participation lens.

The editor will compile the reviews and provide an editorial overview. You will receive a decision of Deny, Revise and Resubmit, Accept with Revisions, or Accept. In the latter case, your materials will be published immediately. In the case of an R&R or Accept with Revisions, you will be asked to make some changes to your detail page, your materials, or both. In the case of an R&R, once you submit your changes, the submission will be put back through review; in the case of an Accept with Revisions, the editors will review the changes.

How do you submit materials?

We are implementing a new system for managing submissions. In the interim, please contact the editors at engagecsedu [at] acm.org for instructions on submitting and any other questions related to the project.